Thursday, December 2, 2010

Game Clichés

We all know them, plot twists, weapon types level designs… It’s just like the whole game industry is haunted by clichés. So here’s a list I think a lot will recognize…



*Your first weapon is a rusty knife
*Red is Life, Blue is magic
*People you can rescue to make money are lost in caves… usually with only one exit so not that easy to actually get lost in.
*Your guide and mentor turns out to be your enemy
*The girl you’re rescuing is dead, dying or has to be killed by you (weird how often this happens in games) other than that she might just be in another castle.
*Your Arch nemesis is your brother or childhood friend.
*It’s okay to walk into a strangers home… oddly enough theft IS frowned upon.
*Sleeping heals wounds
*The ultimate weapon is only attainable when nearing the final battle, and often lost immediately afterwards.
*You cannot return home because: you are banned, your village has been destroyed, you are cursed and monsters seem to follow you
*Comets can be used to create stronger weapons
*pets carry weapons and gold
*You’re an orphan (your father or mother was a known: hero, avatar of the gods, villain)
*You can drown in one foot of water
*you have a maximum of 9 weapons
*enemies you meet increase in strength and size as such: rat => bat => giant spider => goblin/ orc => skeleton => zombie => human (Sorcerer, knight etc.)
*The final three level bosses are: a clone of yourself usually colored in black, all previous level bosses in a row, a mutated/ transformed form of your arch enemy.
*Because your own spacecraft has been destroyed you have to find and usually repair another vehicle… often one of the enemies vessels.
*The weapon or artifact you found in this level is the weapon need to open the final door or defeat the level boss.
*When faced with a moral dilemma the “good choice” takes more time while the “evil” choice increases the combat difficulty or intervals.
*Women wear noticeably less then male characters
*Once your skill is high enough you can do more damage with lasers or ballistic weapons.

2 comments:

  1. Hmm I do recognize a lot of Castlevania-ish things here ;)

    ReplyDelete
  2. Yeah... the blogheader... and the music I'm humming while I'm typing.

    ReplyDelete